private void Awake() { blendListCamera = transform.GetComponent <CinemachineBlendListCamera>(); brain = Camera.main.GetComponent <CinemachineBrain>(); }
public static void SetVirCamList(CinemachineBlendListCamera virCamList) { virCamList.VirtualCameraGameObject.gameObject.SetActive(false); virCamList.MoveToTopOfPrioritySubqueue(); virCamList.VirtualCameraGameObject.gameObject.SetActive(true); }