Esempio n. 1
0
    private void Awake()
    {
        _instance = this;

        // 检测是否有ab包更新
        downloadPath = PathUtil.GetAssetBundlePath();

        // 检测资源更新
        checkRes = new CheckUpdate(StartGame);
        checkRes.DownLoadVersionFile();



        //StartCoroutine(DownLoadRes(() =>
        //{
        //    UIMgr.InitializeUISystem();
        //    Game.UIMgr.PushScene(UIPage.LoginPage);

        //    // 资源更新完后 , 去加载Manifest文件
        //    StartCoroutine(LoadManifest.Instance.LoadAssetBundleManifest());
        //}));
    }