public void GameOver(CharacterStats.Team team) { if (GameOverEvent == null) { return; } gameOverMenu.SetActive(true); _playerMovement.canMove = false; _playerMovement.canTurn = false; _playerAttack.enabled = false; if (PlayerWin(team)) { _headingText.color = Color.green; _headingText.SetText("Vous avez gagné !"); } else { _headingText.color = Color.red; _headingText.SetText("Vous avez perdu !"); } _gameIsOver = true; }
private static bool PlayerWin(CharacterStats.Team team) { return(team == CharacterStats.Team.Team2); }