static int _s_set_target(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.ColorFilter gen_to_be_invoked = (FairyGUI.ColorFilter)translator.FastGetCSObj(L, 1); gen_to_be_invoked.target = (FairyGUI.DisplayObject)translator.GetObject(L, 2, typeof(FairyGUI.DisplayObject)); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_target(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.ColorFilter gen_to_be_invoked = (FairyGUI.ColorFilter)translator.FastGetCSObj(L, 1); translator.Push(L, gen_to_be_invoked.target); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
public static FairyGUI.ColorFilter GetColorFilter(int r, int g, int b, int a) { float [] arr = new float[] { 0, 0, 0, 0, r, 0, 0, 0, 0, g, 0, 0, 0, 0, b, 0, 0, 0, a, 0 }; FairyGUI.ColorFilter filter = new FairyGUI.ColorFilter(); filter.ConcatValues(arr); return(filter); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { FairyGUI.ColorFilter gen_ret = new FairyGUI.ColorFilter(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.ColorFilter constructor!")); }
static int _m_Tint(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.ColorFilter gen_to_be_invoked = (FairyGUI.ColorFilter)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && translator.Assignable <UnityEngine.Color>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.Color _color; translator.Get(L, 2, out _color); float _amount = (float)LuaAPI.lua_tonumber(L, 3); gen_to_be_invoked.Tint( _color, _amount); return(0); } if (gen_param_count == 2 && translator.Assignable <UnityEngine.Color>(L, 2)) { UnityEngine.Color _color; translator.Get(L, 2, out _color); gen_to_be_invoked.Tint( _color); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to FairyGUI.ColorFilter.Tint!")); }
static int _m_Update(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.ColorFilter gen_to_be_invoked = (FairyGUI.ColorFilter)translator.FastGetCSObj(L, 1); { gen_to_be_invoked.Update( ); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_ConcatValues(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.ColorFilter gen_to_be_invoked = (FairyGUI.ColorFilter)translator.FastGetCSObj(L, 1); { float[] _values = translator.GetParams <float>(L, 2); gen_to_be_invoked.ConcatValues(_values); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_AdjustHue(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); FairyGUI.ColorFilter gen_to_be_invoked = (FairyGUI.ColorFilter)translator.FastGetCSObj(L, 1); { float _value = (float)LuaAPI.lua_tonumber(L, 2); gen_to_be_invoked.AdjustHue(_value); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }