//三から一までのCountDown IEnumerator countDownCo(bool v) { if (!numberImage.enabled) { numberImage.enabled = true; } numberImage.sprite = numbers[0]; if (Soundmanager.instance != null) { Soundmanager.instance.PlaySeByName(StaticStrings.CountDownSoundEffect); } yield return(new WaitForSeconds(1)); numberImage.sprite = numbers[1]; yield return(new WaitForSeconds(1)); numberImage.sprite = numbers[2]; yield return(new WaitForSeconds(1)); if (v) { numberImage.sprite = numbers[3]; //ゲーム活性する CharacterSelection selection = FindObjectOfType <CharacterSelection>(); if (selection == null) { BattleRoyalCharacterGen gen = FindObjectOfType <BattleRoyalCharacterGen>(); gen.activeGame(); } else { selection.activeGame(); } } else { numberImage.sprite = numbers[4]; StartCoroutine(showGameEnd()); } yield return(new WaitForSeconds(0.5f)); numberImage.enabled = false; }