//三から一までのCountDown
    IEnumerator countDownCo(bool v)
    {
        if (!numberImage.enabled)
        {
            numberImage.enabled = true;
        }
        numberImage.sprite = numbers[0];
        if (Soundmanager.instance != null)
        {
            Soundmanager.instance.PlaySeByName(StaticStrings.CountDownSoundEffect);
        }
        yield return(new WaitForSeconds(1));

        numberImage.sprite = numbers[1];
        yield return(new WaitForSeconds(1));

        numberImage.sprite = numbers[2];
        yield return(new WaitForSeconds(1));

        if (v)
        {
            numberImage.sprite = numbers[3];
            //ゲーム活性する
            CharacterSelection selection = FindObjectOfType <CharacterSelection>();
            if (selection == null)
            {
                BattleRoyalCharacterGen gen = FindObjectOfType <BattleRoyalCharacterGen>();
                gen.activeGame();
            }
            else
            {
                selection.activeGame();
            }
        }
        else
        {
            numberImage.sprite = numbers[4];
            StartCoroutine(showGameEnd());
        }
        yield return(new WaitForSeconds(0.5f));

        numberImage.enabled = false;
    }