/// <summary>
    /// プレハブを取得
    /// </summary>
    /// <param name="playerSta"></param>
    /// <returns></returns>
    private CharacterIcons GetResource(int playerSta)
    {
        CharacterIcons newIcon = null;

        switch (playerSta)
        {
        case ConstPlayerSta.HeroCharacter:
            newIcon = ResourceManager.Instance.Get <CharacterIcons>(ConstDirectry.DirIcons, HeroIcons);
            break;

        case ConstPlayerSta.HeelCharacter:
            newIcon = ResourceManager.Instance.Get <CharacterIcons>(ConstDirectry.DirIcons, ViranIcons);
            break;

        case ConstPlayerSta.NormalCharacter:
            newIcon = ResourceManager.Instance.Get <CharacterIcons>(ConstDirectry.DirIcons, NormalIcons);
            break;

        case ConstPlayerSta.SpecialistCharacter:
            newIcon = ResourceManager.Instance.Get <CharacterIcons>(ConstDirectry.DirIcons, SpecialistIcons);
            break;

        default:
            print("異常値");
            break;
        }
        return(newIcon);
    }
 private void EndAnimation(CharacterIcons oldIcon)
 {
     Destroy(oldIcon.gameObject);
 }