/// <summary> /// プレハブを取得 /// </summary> /// <param name="playerSta"></param> /// <returns></returns> private CharacterIcons GetResource(int playerSta) { CharacterIcons newIcon = null; switch (playerSta) { case ConstPlayerSta.HeroCharacter: newIcon = ResourceManager.Instance.Get <CharacterIcons>(ConstDirectry.DirIcons, HeroIcons); break; case ConstPlayerSta.HeelCharacter: newIcon = ResourceManager.Instance.Get <CharacterIcons>(ConstDirectry.DirIcons, ViranIcons); break; case ConstPlayerSta.NormalCharacter: newIcon = ResourceManager.Instance.Get <CharacterIcons>(ConstDirectry.DirIcons, NormalIcons); break; case ConstPlayerSta.SpecialistCharacter: newIcon = ResourceManager.Instance.Get <CharacterIcons>(ConstDirectry.DirIcons, SpecialistIcons); break; default: print("異常値"); break; } return(newIcon); }
private void EndAnimation(CharacterIcons oldIcon) { Destroy(oldIcon.gameObject); }