Esempio n. 1
0
 void Start()
 {
     cc           = GetComponent <CharacterControl2D>();
     rb           = GetComponent <Rigidbody2D>();
     animator     = GetComponent <Animator>();
     restartPoint = new Vector3(-15f, -1.64f, 0f);//默认复活点
 }
Esempio n. 2
0
 // Update is called once per frame
 void Start()
 {
     animator           = GetComponent <Animator>();
     move               = GetComponent <Move>();
     characterControl2D = GetComponent <CharacterControl2D>();
     ShootAnimation     = animator.GetCurrentAnimatorStateInfo(0);
     bulletCount        = 6;
     nextFireBig        = 2.1f;
 }