Esempio n. 1
0
 void Start()
 {
     //Change player sprite and display tutorial
     lineRenderer = GetComponent<LineRenderer> ();
     lineRenderer.useWorldSpace = true;
     charStatus = transform.parent.GetComponent<CharStatus> ();
     charEnergy = GameObject.Find("Char").GetComponent<CharEnergy> ();
     input = GameObject.Find ("InputManager").GetComponent<InputManager> ();
 }
Esempio n. 2
0
 void Start()
 {
     chargeCounter = 0;
     charEnergy = transform.parent.GetComponent<CharEnergy> ();
     status = transform.parent.GetComponent<CharStatus> ();
     input = GameObject.Find ("InputManager").GetComponent<InputManager> ();
 }