Esempio n. 1
0
	private void SpawnAdventurer(Chair chair) {
		chair.BecomeSatIn();

		int randomNum = Random.Range (0, totalNumberOfAdventurers);
		GameObject customers = adventurerList [randomNum];
		GameObject g = Instantiate (customers, chair.gameObject.transform.position, Quaternion.identity);
		Adventurers adventurer = g.GetComponent<Adventurers> ();
		adventurer.GiveChair (chair);
	}