public void Draw(SpriteBatch spriteBatch) { title.Draw(spriteBatch); foreach (IButton button in buttons) { button.Draw(spriteBatch); } }
public void Draw(SpriteBatch spriteBatch) { title.Draw(spriteBatch); setColor.Draw(spriteBatch); foreach (IButton button in buttons) { button.Draw(spriteBatch); } textBox.Draw(spriteBatch); }
public void Draw(SpriteBatch spriteBatch) { title.Draw(spriteBatch); spriteBatch.DrawString(font, "...", Location + (Velocity * Radius), Color.Black); }
public void Draw(SpriteBatch spriteBatch) { title.Draw(spriteBatch); spriteBatch.DrawString(font, "...", Location, Color.Black, 0.0f, Vector2.Zero, 1.0f, SpriteEffects.None, Scene.DisplayLayer.Animation); }
public void Draw(SpriteBatch spriteBatch) { title.Draw(spriteBatch); spriteBatch.DrawString(font, "...", Location, Color.Black); }