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A prototype puzzle solving game engine using MonoGame and SDL

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Puzzle Game Engine

A prototype puzzle solving game engine using MonoGame and SDL

Engine features

  • Dynamic Camera
    3D tranformations but only x-y accessibility

  • Actors
    user input interaction / AI / plain

  • Multiple render targets

  • HLSL support
    e.g. custom shaders

  • Gates with custom logic

  • Level editor
    serialized maps

  • Dynamic resolution

  • Clickable components
    buttons,lists etc

  • Animations

  • Audio Support

  • Particles

  • XML Mapping
    sprites / maps / statistics

  • Diagnostics Tools
    e.g. FPS counter

  • Networking (?)

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A prototype puzzle solving game engine using MonoGame and SDL

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