Esempio n. 1
0
        public List <SheepCard> RetireTwoFailSuitsWithOneAceOrTen()
        {
            if (_acesAndTens.Count != 1)
            {
                return(null);
            }

            var pointSuit    = _acesAndTensPerSuit.Single(g => g.Key != Suit.TRUMP).Key;
            var oneCardSuits = CardsPerSuit
                               .Where(cps => cps.Value == 1)
                               .OrderBy(cps => cps.Key == pointSuit ? 1 : 2)
                               .Select(cps => cps.Key)
                               .Take(2)
                               .ToList();
            var buryCards = _cards.Where(c => oneCardSuits.Contains(CardUtil.GetSuit(c))).ToList();

            if (buryCards.Count != 2)
            {
                return(null);
            }
            if (!buryCards.Contains(_acesAndTens.Single()))
            {
                return(null);
            }
            return(buryCards);
        }
Esempio n. 2
0
        public List <SheepCard> RetireOneFailSuitsWithOneAceOrTen()
        {
            if (_acesAndTens.Count != 1)
            {
                return(null);
            }

            var pointSuit   = _acesAndTensPerSuit.Single(g => g.Key != Suit.TRUMP).Key;
            var twoCardSuit = CardsPerSuit
                              .Where(cps => cps.Value == 2)
                              .Where(cps => cps.Key == pointSuit)
                              .Select(cps => cps.Key)
                              .FirstOrDefault();
            var buryCards = _cards.Where(c => CardUtil.GetSuit(c) == twoCardSuit).ToList();

            if (buryCards.Count != 2)
            {
                return(null);
            }
            if (!buryCards.Contains(_acesAndTens.Single()))
            {
                return(null);
            }
            return(buryCards);
        }