public void BatailleCreatedWhenBatailleBegins()
        {
            CardGame        cardGame = new CardGame();
            Room            room     = cardGame.CreatingRoom();
            ApplicationUser userA    = cardGame.Connection("a");
            ApplicationUser userB    = cardGame.Connection("b");

            cardGame.AddingPlayer(room.RoomId, userA.UserId);
            cardGame.AddingPlayer(room.RoomId, userB.UserId);
            List <Player> result = cardGame.BatailleBegin(room.RoomId);

            Assert.AreEqual(2, result.Count);
        }
Esempio n. 2
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 public List <Player> BatailleBegin(string roomId)
 {
     return(cardGame.BatailleBegin(roomId));
 }