// Use this for initialization
    protected void Start()
    {
        CanvasPlayer.SetActive(MyTurn);



        if (force == 0)
        {
            force = 5;
        }
        LifeText.text = "" + vida;
    }
Esempio n. 2
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        public void ReplayCanvas()
        {
            SetCanvasMode(Mode.Firing);

            lock (canvasPlayerLock)
            {
                CanvasPlayer canvasPlayer = new CanvasPlayer(this.skeletonFrames);
                canvasPlayer.ImageRendered  += new ImagingUtilities.ImageRenderedEventHandler(canvasPlayer_ImageRendered);
                canvasPlayer.PlayerFinished += new CanvasPlayer.PlayerFinishedEventHandler(canvasPlayer_PlayerFinished);
                Thread thread = new Thread(canvasPlayer.Start);
                thread.Start();
            }
        }
Esempio n. 3
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        public void ReplayCanvas(DateTime startTime, DateTime endTime)
        {
            SetCanvasMode(Mode.Firing);
            SkeletonRenderFrames frames = GetFramesWithinInterval(startTime, endTime);

            lock (canvasPlayerLock)
            {
                CanvasPlayer canvasPlayer = new CanvasPlayer(frames);
                canvasPlayer.ImageRendered  += new ImagingUtilities.ImageRenderedEventHandler(canvasPlayer_ImageRendered);
                canvasPlayer.PlayerFinished += new CanvasPlayer.PlayerFinishedEventHandler(canvasPlayer_PlayerFinished);
                Thread thread = new Thread(canvasPlayer.Start);
                thread.Start();
            }
        }
 public virtual void EndTurn()
 {
     MyTurn = false;
     CanvasPlayer.SetActive(false);
     mananger.Turneador();
 }