public void UpdateInventoryIcons() { canvasManager.ClearInventoryIcons(); for (int i = 0; i < inventory.Count; ++i) { canvasManager.SetInventoryIcon(i, inventory[i].inventoryIcon); } }
public void UpdateInventoryIcons() { canvasManager.ClearInventoryIcons(); for (int i = 0; i < inventory.Count; ++i) { canvasManager.SetInventoryIcon(i, inventory[i].inventoryIcon); } }