Esempio n. 1
0
 private void StartInterval()
 {
     countdown  = interval;
     nextAction = NextAction.Wave;
     audioManager.Play("IntervalSound");
     audioManager.SetVolumeWithFade("MusicMainScene", 0.3f, 3f);
     canvasManager.PlayPrepareYourSelf();
     canvasManager.SetWaveCanvasAlpha(0);
     canvasManager.AppearWaveCoolDown();
 }