public void Hide() { _canvasGroup.Disable(); }
private void Awake() { _canvasGroup = GetComponent <CanvasGroup>(); _canvasGroup.Disable(); }
public void Close() { _canvasGroup.Disable(); }
private void Hide() { _canvasGroup.Disable(); }
protected void Awake() { _canvasGroup = GetComponent <CanvasGroup>(); _canvasGroup.Disable(); }