Esempio n. 1
0
        protected override void OnGLRender(object sender, EventArgs args)
        {
            canvas2d.SmoothMode  = CanvasSmoothMode.Smooth;
            canvas2d.StrokeColor = PixelFarm.Drawing.Color.Blue;
            canvas2d.ClearColorBuffer();
            if (!resInit)
            {
                //glbmp = LoadTexture(@"..\logo-dark.jpg");
                glbmp   = LoadTexture(RootDemoPath.Path + @"\logo-dark.jpg");
                resInit = true;
            }

            canvas2d.DrawSubImage(glbmp, 10, 10, 100, 100, 200, 400);
            canvas2d.DrawImage(glbmp, 0, 300);
            canvas2d.DrawImageWithBlurX(glbmp, 0, 600);
            miniGLControl.SwapBuffers();
        }