Esempio n. 1
0
 public void Setup()
 {
     cameraObject = MonoBehaviour.Instantiate(Resources.Load <GameObject>("Prefabs/Camera"));
     player       = MonoBehaviour.Instantiate(Resources.Load <GameObject>("Prefabs/TestPlayer"));
     cameraData   = cameraObject.GetComponent <CameraData>();
     cam          = cameraObject.GetComponent <CameraS>();
 }
Esempio n. 2
0
    private void Awake()
    {
        #region Singleton

        if (Instance == null)
        {
            Instance = this;
        }
        else
        {
            Destroy(gameObject);
        }

        #endregion
    }