Esempio n. 1
0
    void OnMouseDown()
    {
        _heartVFX.Emit(CameraOrbit.GetClickStrength());

        _lastClickTime = Time.time;
        _clickTween.Play();

        if (_goToTargetRoutine != null)
        {
            StopCoroutine(_goToTargetRoutine);
            _goToTargetRoutine = null;
        }
    }
Esempio n. 2
0
    void OnMouseDown()
    {
        _numClicks += CameraOrbit.GetClickStrength();
        if (_numClicks > _clicksToDrop + numEnlarges * _clicksToDrop * 0.75f)
        {
            for (int i = 0; i <= numEnlarges; i++)
            {
                Block block = Instantiate <Block>(_blockPrefab, Planet.instance.transform);
                StartCoroutine(DropBlockRoutine(block));
            }

            _numClicks = 0;
        }

        _clickTween.Play();
    }