Esempio n. 1
0
 IEnumerator FadeInMusic()
 {
     if (bardRB == null)
     {
         bardRB = GameObject.Find("Bard").GetComponent <Rigidbody>();
     }
     bardRB.isKinematic      = true;
     bardRB.useGravity       = false;
     bardRB.detectCollisions = false;
     // For better positioning
     rhsc = GameObject.Find("RightHandBard").AddComponent <SphereCollider>();
     lhsc = GameObject.Find("LeftHandBard").AddComponent <SphereCollider>();
     Destroy(post1.GetComponent <Collider>());
     Destroy(post2.GetComponent <Collider>());
     if (!cc.director)
     {
         cc.ChangeMode();
     }
     while (music.volume < 0.5f)
     {
         music.volume += Time.deltaTime / fadeTimeMusic;
         yield return(null);
     }
 }