Esempio n. 1
0
    private int getPendingInteractables()
    {
        int pending = 0;

        for (int i = 0; i < interactables.Count; i++)
        {
            if (cam.isOffScreenRight(interactables[i].getMinX()))
            {
                ++pending;
            }
        }

        return(pending);
    }
Esempio n. 2
0
    private int getPendingObstacles()
    {
        int pendingObstacles = 0;

        //check if any pending obstacles
        for (int i = obstacleActors.Count - 1; i >= 0; --i)
        {
            float posX     = obstacleActors[i].getbottomLeft().x;
            float headRoom = 2;
            if (cam.isOffScreenRight(posX - headRoom))
            {
                ++pendingObstacles;
            }
        }

        return(pendingObstacles);
    }