Esempio n. 1
0
        /// <summary>
        /// 解压Zip包
        /// </summary>
        /// <param name="_fileBytes">Zip包字节数组</param>
        /// <param name="_outputPath">解压输出路径</param>
        /// <param name="_password">解压密码</param>
        /// <param name="_unzipCallback">UnzipCallback对象,负责回调</param>
        /// <returns></returns>
        public static bool UnzipFile(byte[] _fileBytes, string _outputPath, string _password = null, C_UnzipCallback _unzipCallback = null)
        {
            if ((null == _fileBytes) || string.IsNullOrEmpty(_outputPath))
            {
                if (null != _unzipCallback)
                {
                    _unzipCallback.OnFinished(false);
                }

                return(false);
            }

            bool result = UnzipFile(new MemoryStream(_fileBytes), _outputPath, _password, _unzipCallback);

            if (!result)
            {
                if (null != _unzipCallback)
                {
                    _unzipCallback.OnFinished(false);
                }
            }

            return(result);
        }
Esempio n. 2
0
        /// <summary>
        /// 解压Zip包
        /// </summary>
        /// <param name="_inputStream">Zip包输入流</param>
        /// <param name="_outputPath">解压输出路径</param>
        /// <param name="_password">解压密码</param>
        /// <param name="_unzipCallback">UnzipCallback对象,负责回调</param>
        /// <returns></returns>
        public static bool UnzipFile(Stream _inputStream, string _outputPath, string _password = null, C_UnzipCallback _unzipCallback = null)
        {
            if ((null == _inputStream) || string.IsNullOrEmpty(_outputPath))
            {
                if (null != _unzipCallback)
                {
                    _unzipCallback.OnFinished(false);
                }

                return(false);
            }

            // 创建文件目录
            if (!Directory.Exists(_outputPath))
            {
                Directory.CreateDirectory(_outputPath);
            }

            // 解压Zip包
            ZipEntry entry = null;

            using (ZipInputStream zipInputStream = new ZipInputStream(_inputStream))
            {
                if (!string.IsNullOrEmpty(_password))
                {
                    zipInputStream.Password = _password;
                }

                while (null != (entry = zipInputStream.GetNextEntry()))
                {
                    if (string.IsNullOrEmpty(entry.Name))
                    {
                        continue;
                    }

                    if ((null != _unzipCallback) && !_unzipCallback.OnPreUnzip(entry))
                    {
                        continue;   // 过滤
                    }
                    string filePathName = Path.Combine(_outputPath, entry.Name);

                    // 创建文件目录
                    if (entry.IsDirectory)
                    {
                        Directory.CreateDirectory(filePathName);
                        continue;
                    }

                    // 写入文件
                    try
                    {
                        using (FileStream fileStream = File.Create(filePathName))
                        {
                            byte[] bytes = new byte[1024];
                            while (true)
                            {
                                int count = zipInputStream.Read(bytes, 0, bytes.Length);
                                if (count > 0)
                                {
                                    fileStream.Write(bytes, 0, count);
                                }
                                else
                                {
                                    if (null != _unzipCallback)
                                    {
                                        _unzipCallback.OnPostUnzip(entry);
                                    }

                                    break;
                                }
                            }
                        }
                    }
                    catch (System.Exception _e)
                    {
                        Debug.LogError("[ZipUtility.UnzipFile]: " + _e.ToString());

                        if (null != _unzipCallback)
                        {
                            _unzipCallback.OnFinished(false);
                        }

                        return(false);
                    }
                }
            }

            if (null != _unzipCallback)
            {
                _unzipCallback.OnFinished(true);
            }

            return(true);
        }
Esempio n. 3
0
        /// <summary>
        /// 解压Zip包
        /// </summary>
        /// <param name="_filePathName">Zip包的文件路径名</param>
        /// <param name="_outputPath">解压输出路径</param>
        /// <param name="_password">解压密码</param>
        /// <param name="_unzipCallback">UnzipCallback对象,负责回调</param>
        /// <returns></returns>
        public static bool UnzipFile(string _filePathName, string _outputPath, string _password = null, C_UnzipCallback _unzipCallback = null)
        {
            if (string.IsNullOrEmpty(_filePathName) || string.IsNullOrEmpty(_outputPath))
            {
                if (null != _unzipCallback)
                {
                    _unzipCallback.OnFinished(false);
                }

                return(false);
            }

            try
            {
                return(UnzipFile(File.OpenRead(_filePathName), _outputPath, _password, _unzipCallback));
            }
            catch (System.Exception _e)
            {
                Debug.LogError("[ZipUtility.UnzipFile]: " + _e.ToString());

                if (null != _unzipCallback)
                {
                    _unzipCallback.OnFinished(false);
                }

                return(false);
            }
        }