Esempio n. 1
0
 // Use this for initialization
 void Start()
 {
     ayylmao        = GameObject.FindGameObjectWithTag("Player").GetComponent <DragonController>();
     thishealth     = this.GetComponent <EnemyHealth>();
     buildinglister = GameObject.FindGameObjectWithTag("Blister").GetComponent <BuildingLister> ();
     npclister      = GameObject.FindGameObjectWithTag("NPCLister").GetComponent <NPCLister> ();
     npclister.AddRun(this.gameObject);
 }
 // Use this for initialization
 void Start()
 {
     buildinglister = GameObject.FindGameObjectWithTag("Blister").GetComponent <BuildingLister> ();
     npclister      = GameObject.FindGameObjectWithTag("NPCLister").GetComponent <NPCLister> ();
 }
Esempio n. 3
0
 void Start()
 {
     buildingl = GameObject.FindGameObjectWithTag("Blister").GetComponent <BuildingLister> ();
     buildingl.AddWall(this.gameObject);
     buildingl.AddWallCollider(iscollide);
 }
 void Start()
 {
     buildingl = GameObject.FindGameObjectWithTag("Blister").GetComponent <BuildingLister> ();
     //isitremove = GameObject.FindGameObjectWithTag ("DissTroy").GetComponent<DissTroy> ();
     buildingl.AddTriggered(this.iscollide);
 }
Esempio n. 5
0
 // Use this for initialization
 void Start()
 {
     buildingl = GameObject.FindGameObjectWithTag("Blister").GetComponent <BuildingLister> ();
     buildingl.Addbuilding(this.gameObject);
 }