Esempio n. 1
0
        public override void OnClose()
        {
            base.OnClose();
            CSound.RecordStop();

            _DelayTest = null;
        }
Esempio n. 2
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        public override void OnClose()
        {
            base.OnClose();
            CSound.RecordStop();

            _DelayTest = null;
            CBackgroundMusic.Disabled = false;
        }
Esempio n. 3
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        private void SaveMicConfig()
        {
            if (_devices == null)
            {
                return;
            }

            CSound.RecordStop();
            SetMicConfig();

            if (CheckMicConfig())
            {
                for (int p = 0; p < CSettings.MaxNumPlayer; p++)
                {
                    CConfig.MicConfig[p].Channel = 0;
                }

                for (int dev = 0; dev < _devices.Length; dev++)
                {
                    for (int inp = 0; inp < _devices[dev].Inputs.Count; inp++)
                    {
                        if (_devices[dev].Inputs[inp].PlayerChannel1 > 0)
                        {
                            CConfig.MicConfig[_devices[dev].Inputs[inp].PlayerChannel1 - 1].Channel      = 1;
                            CConfig.MicConfig[_devices[dev].Inputs[inp].PlayerChannel1 - 1].DeviceName   = _devices[dev].Name;
                            CConfig.MicConfig[_devices[dev].Inputs[inp].PlayerChannel1 - 1].DeviceDriver = _devices[dev].Driver;
                            CConfig.MicConfig[_devices[dev].Inputs[inp].PlayerChannel1 - 1].InputName    = _devices[dev].Inputs[inp].Name;
                        }

                        if (_devices[dev].Inputs[inp].PlayerChannel2 > 0)
                        {
                            CConfig.MicConfig[_devices[dev].Inputs[inp].PlayerChannel2 - 1].Channel      = 2;
                            CConfig.MicConfig[_devices[dev].Inputs[inp].PlayerChannel2 - 1].DeviceName   = _devices[dev].Name;
                            CConfig.MicConfig[_devices[dev].Inputs[inp].PlayerChannel2 - 1].DeviceDriver = _devices[dev].Driver;
                            CConfig.MicConfig[_devices[dev].Inputs[inp].PlayerChannel2 - 1].InputName    = _devices[dev].Inputs[inp].Name;
                        }
                    }
                }
                CConfig.SaveConfig();
            }
            CSound.RecordStart();
        }
Esempio n. 4
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        private void CloseSong()
        {
            CSound.FadeAndStop(_CurrentStream, 0f, 0.5f);
            CSound.RecordStop();
            if (_CurrentVideo != -1)
            {
                CVideo.VdClose(_CurrentVideo);
                _CurrentVideo = -1;
                CDraw.RemoveTexture(ref _CurrentVideoTexture);
            }
            CDraw.RemoveTexture(ref _Background);

            Lyrics[htLyrics(LyricMain)].Clear();
            Lyrics[htLyrics(LyricSub)].Clear();
            Lyrics[htLyrics(LyricMainDuet)].Clear();
            Lyrics[htLyrics(LyricSubDuet)].Clear();
            Lyrics[htLyrics(LyricMainTop)].Clear();
            Lyrics[htLyrics(LyricSubTop)].Clear();
            Texts[htTexts(TextSongName)].Text = String.Empty;
        }
Esempio n. 5
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 public override void OnClose()
 {
     base.OnClose();
     CSound.RecordStop();
 }