Esempio n. 1
0
    void UpdateWorkingTime()
    {
//        float restTime = Mathf.Max(m_PPCoal.Data.m_WorkedTime - m_PPCoal.Data.m_CurWorkedTime, 0);
//        float percent = restTime / m_PPCoal.Data.m_WorkedTime;
        float restTime = m_PPCoal.RestTime;
        float percent  = m_PPCoal.RestPercent;

        m_Work.m_TimePer.text  = ((int)(percent * 100)).ToString() + " %";
        m_Work.m_TimeLeft.text = CSUtils.GetRealTimeMS((int)restTime);

        bool canAdd = true;

        foreach (CSUI_MaterialGrid mg in m_MatGrids)
        {
            if (mg.ItemID != 0)
            {
                mg.NeedCnt = Mathf.Max(1, Mathf.RoundToInt(mg.MaxCnt * (1 - percent)));
                mg.ItemNum = playerPackageCmpt.package.GetCount(mg.ItemID);
                if (mg.NeedCnt > mg.ItemNum)
                {
                    canAdd = false;
                }
            }
            else
            {
                mg.ItemNum = -1;
            }
        }

        m_Work.m_Button.isEnabled = canAdd;
    }
Esempio n. 2
0
    void Update()
    {
        if (null != GameUI.Instance.mMainPlayer && mMachinePos != Vector3.zero)
        {
            if (Vector3.Distance(GameUI.Instance.mMainPlayer.position, mMachinePos) > 8f)
            {
                OnClose();
            }
        }
        if (mRepairItem == null || mRepairItem.ItemObj == null)
        {
            return;
        }

        if (this.mRepairMachine.m_Repair != null && this.mRepairMachine.m_Repair.IsRepairingM)
        {
            this.m_CostTimeLabel.text = CSUtils.GetRealTimeMS((int)mRepairMachine.m_Repair.CostsTime);
        }
        else
        {
            this.m_CostTimeLabel.text = "00:00";
        }
        //if(null != PlayerFactory.mMainPlayer && null != mRepairMachine)
        //{
        //    if(Vector3.Distance(PlayerFactory.mMainPlayer.transform.position,mRepairMachine.transform.position) > 10f)
        //        OnClose();
        //}
    }
Esempio n. 3
0
    void UpdateUpgradeTime()
    {
        if (m_Assembly.isUpgrading)
        {
            float restTime = m_Assembly.Data.m_UpgradeTime - m_Assembly.Data.m_CurUpgradeTime;
            float percent  = m_Assembly.Data.m_CurUpgradeTime / m_Assembly.Data.m_UpgradeTime;

            m_Upgrade.m_Slider.sliderValue = percent;
            m_Upgrade.m_TimeLb.text        = CSUtils.GetRealTimeMS((int)restTime);
        }
        else
        {
            m_Upgrade.m_Slider.sliderValue = 0F;
            m_Upgrade.m_TimeLb.text        = CSUtils.GetRealTimeMS(0);
        }
    }
Esempio n. 4
0
    void UpdateDelete()
    {
        if (m_Entity.isDeleting)
        {
            float restTime = m_Entity.BaseData.m_DeleteTime - m_Entity.BaseData.m_CurDeleteTime;
            float percent  = m_Entity.BaseData.m_CurDeleteTime / m_Entity.BaseData.m_DeleteTime;

            m_Delete.m_Slider.sliderValue = percent;

            m_Delete.m_TimeLb.text = CSUtils.GetRealTimeMS((int)restTime);
        }
        else
        {
            m_Delete.m_Slider.sliderValue = 0F;
            m_Delete.m_TimeLb.text        = CSUtils.GetRealTimeMS(0);
        }
    }
Esempio n. 5
0
    void UpdateRepair()
    {
        if (m_Entity.isRepairing)
        {
            float restTime = m_Entity.BaseData.m_RepairTime - m_Entity.BaseData.m_CurRepairTime;
            float percent  = m_Entity.BaseData.m_CurRepairTime / m_Entity.BaseData.m_RepairTime;

            m_Repair.m_Slider.sliderValue = percent;

            m_Repair.m_TimeLb.text = CSUtils.GetRealTimeMS((int)restTime);
        }
        else
        {
            m_Repair.m_Slider.sliderValue = 0F;
            m_Repair.m_TimeLb.text        = CSUtils.GetRealTimeMS(0);
        }
    }
    // Update is called once per frame
    void Update()
    {
        if (m_ItemGrid != null)
        {
            ItemObject item = m_ItemGrid.m_Grid.ItemObj;
            if (item == null)
            {
                m_ItemPart.m_Name.text = "";
                if (m_Type == CSConst.etEnhance)
                {
                    m_EnhanceProperty.m_Durability.text    = "0 ([00BBFF] +0 [ffffff])";
                    m_EnhanceProperty.m_Atk.text           = "0 ([00BBFF] +0 [ffffff])";
                    m_EnhanceProperty.m_Defense.text       = "0 ([00BBFF] +0 [ffffff])";
                    m_EnhanceProperty.m_TimesEnhcance.text = "0";
                }
                else if (m_Type == CSConst.etRepair)
                {
                    m_RepairProperty.m_Durability.text = "0 ([00BBFF] +0 [ffffff])";
                }
                else if (m_Type == CSConst.etRecyle)
                {
                    m_RecycleProperty.m_Durability.text = "0 ([00BBFF] +0 [ffffff])";
                }

                m_ItemPart.m_CostsTime.text = "00:00";

                m_PopupHintsPart.m_EnhanceHintGo.SetActive(false);
                m_PopupHintsPart.m_RepairHintGo.SetActive(false);
                m_PopupHintsPart.m_RecyleHintGo.SetActive(false);
            }
            else
            {
                m_ItemPart.m_Name.text = item.protoData.name;
                // Item property
                float curValue  = 0.0f;
                float nextValue = 0.0f;

                if (m_Type == CSConst.etEnhance)
                {
                    if (m_enhanceItem != null)
                    {
                        curValue  = m_enhanceItem.GetCurLevelProperty(Pathea.AttribType.Atk);
                        nextValue = m_enhanceItem.GetNextLevelProperty(Pathea.AttribType.Atk);
                        m_EnhanceProperty.m_Atk.text = Mathf.FloorToInt(curValue).ToString() + " ([00BBFF] + " + Mathf.FloorToInt((nextValue - curValue)).ToString() + "[ffffff])";

                        curValue  = m_enhanceItem.GetCurLevelProperty(Pathea.AttribType.Def);
                        nextValue = m_enhanceItem.GetNextLevelProperty(Pathea.AttribType.Def);
                        m_EnhanceProperty.m_Defense.text = Mathf.FloorToInt(curValue).ToString() + " ([00BBFF] + " + Mathf.FloorToInt((nextValue - curValue)).ToString() + "[ffffff])";

                        curValue  = m_enhanceItem.GetCurMaxDurability();
                        nextValue = m_enhanceItem.GetNextMaxDurability();

                        WhiteCat.CreationItemClass isoType = WhiteCat.CreationItemClass.None;

                        if (null != m_enhanceItem.itemObj)
                        {
                            isoType = WhiteCat.CreationHelper.GetCreationItemClass(m_enhanceItem.itemObj);
                        }

                        if (isoType != WhiteCat.CreationItemClass.None)
                        {
                            //lz-2017.01.16 只有一部分ISO物品耐久需要乘一个系数才是显示耐久,其他的直接显示原数
                            switch (isoType)
                            {
                            case WhiteCat.CreationItemClass.Sword:
                            case WhiteCat.CreationItemClass.Axe:
                            case WhiteCat.CreationItemClass.Bow:
                            case WhiteCat.CreationItemClass.Shield:
                            case WhiteCat.CreationItemClass.HandGun:
                            case WhiteCat.CreationItemClass.Rifle:
                                curValue  *= WhiteCat.PEVCConfig.equipDurabilityShowScale;
                                nextValue *= WhiteCat.PEVCConfig.equipDurabilityShowScale;
                                break;
                            }
                        }

                        m_EnhanceProperty.m_Durability.text = Mathf.CeilToInt(curValue).ToString() + " ([00BBFF] + " + Mathf.CeilToInt((nextValue - curValue)).ToString() + "[ffffff])";

                        // Times Ehance
                        m_EnhanceProperty.m_TimesEnhcance.text = m_enhanceItem.strengthenTime.ToString();
                    }

                    CSEnhance cse = m_Entity as CSEnhance;
                    m_ItemPart.m_CostsTime.text = CSUtils.GetRealTimeMS((int)cse.CostsTime);

                    m_PopupHintsPart.m_EnhanceHintGo.SetActive(true);
                    m_PopupHintsPart.m_RepairHintGo.SetActive(false);
                    m_PopupHintsPart.m_RecyleHintGo.SetActive(false);
                }
                else if (m_Type == CSConst.etRepair)
                {
                    if (null != m_repairItem)
                    {
                        curValue = m_repairItem.GetValue().current;
                        float expendValue = m_repairItem.GetValue().ExpendValue;
                        WhiteCat.CreationItemClass isoType = WhiteCat.CreationItemClass.None;

                        if (null != m_repairItem.itemObj)
                        {
                            isoType = WhiteCat.CreationHelper.GetCreationItemClass(m_repairItem.itemObj);
                        }

                        if (isoType != WhiteCat.CreationItemClass.None)
                        {
                            //lz-2016.10.25 只有一部分ISO物品耐久需要乘一个系数才是显示耐久,其他的直接显示原数
                            switch (isoType)
                            {
                            case WhiteCat.CreationItemClass.Sword:
                            case WhiteCat.CreationItemClass.Axe:
                            case WhiteCat.CreationItemClass.Bow:
                            case WhiteCat.CreationItemClass.Shield:
                            case WhiteCat.CreationItemClass.HandGun:
                            case WhiteCat.CreationItemClass.Rifle:
                                curValue    *= WhiteCat.PEVCConfig.equipDurabilityShowScale;
                                expendValue *= WhiteCat.PEVCConfig.equipDurabilityShowScale;
                                break;
                            }
                        }
                        else
                        {
                            //lz-2016.10.24 其他物品显示的时候要小于100倍的显示,就和ToolTip上面的防御值一样了
                            curValue    *= 0.01f;
                            expendValue *= 0.01f;
                        }
                        m_RepairProperty.m_Durability.text = Mathf.CeilToInt(curValue).ToString()
                                                             + " ([00BBFF] + " + Mathf.CeilToInt(expendValue).ToString() + "[ffffff])";
                    }

                    CSRepair csr = m_Entity as CSRepair;
                    m_ItemPart.m_CostsTime.text = CSUtils.GetRealTimeMS((int)csr.CostsTime);

                    m_PopupHintsPart.m_EnhanceHintGo.SetActive(false);
                    m_PopupHintsPart.m_RepairHintGo.SetActive(true);
                    m_PopupHintsPart.m_RecyleHintGo.SetActive(false);
                }
                else if (m_Type == CSConst.etRecyle)
                {
                    CSRecycle csr = m_Entity as CSRecycle;
                    m_ItemPart.m_CostsTime.text = CSUtils.GetRealTimeMS((int)csr.CostsTime);

                    if (null != m_recycleItem)
                    {
                        if (m_recycleItem.GetCurrent() == null)
                        {
                            curValue = 0;
                        }
                        else
                        {
                            curValue = m_recycleItem.GetCurrent().current;//todocolony
                        }
                    }

                    WhiteCat.CreationItemClass isoType = WhiteCat.CreationItemClass.None;

                    if (null != m_recycleItem.itemObj)
                    {
                        isoType = WhiteCat.CreationHelper.GetCreationItemClass(m_recycleItem.itemObj);
                    }

                    if (isoType != WhiteCat.CreationItemClass.None)
                    {
                        //lz-2017.01.16 只有一部分ISO物品耐久需要乘一个系数才是显示耐久,其他的直接显示原数
                        switch (isoType)
                        {
                        case WhiteCat.CreationItemClass.Sword:
                        case WhiteCat.CreationItemClass.Axe:
                        case WhiteCat.CreationItemClass.Bow:
                        case WhiteCat.CreationItemClass.Shield:
                        case WhiteCat.CreationItemClass.HandGun:
                        case WhiteCat.CreationItemClass.Rifle:
                            curValue *= WhiteCat.PEVCConfig.equipDurabilityShowScale;
                            break;
                        }
                    }
                    m_RecycleProperty.m_Durability.text = Mathf.CeilToInt(curValue).ToString();

                    m_PopupHintsPart.m_EnhanceHintGo.SetActive(false);
                    m_PopupHintsPart.m_RepairHintGo.SetActive(false);
                    m_PopupHintsPart.m_RecyleHintGo.SetActive(true);
                }
            }
        }

        // Worker
        CSCommon csc = m_Entity as CSCommon;

        if (csc != null)
        {
            int workCount = csc.WorkerCount;
            for (int i = 0; i < m_NpcGirds.Count; i++)
            {
                if (i < workCount)
                {
                    m_NpcGirds[i].m_Npc = csc.Worker(i);
                }
                else
                {
                    m_NpcGirds[i].m_Npc = null;
                }
            }

            m_NpcPart.m_AuttoSettleBtn.isEnabled = (workCount != csc.WorkerMaxCount);

            m_NpcPart.m_DisbandAllBtn.isEnabled = (workCount != 0);
        }
    }