Esempio n. 1
0
 public virtual void CSOnDestroy()
 {
     if (gameObject != null)
     {
         Destroy(gameObject);
     }
     if (mList != null)
     {
         mList.Release();
     }
 }
 public void Release()
 {
     onLoadedList.Release();
 }
Esempio n. 3
0
    protected CSBetterList <uint> mStructtrueSkill = new CSBetterList <uint>();//如果有技能要下载,也需要等待技能加载完才回调



    public void Release()
    {
        mObjectList.Release();
        mObjectFinishStateList.Release();
        mStructtrueSkill.Release();
    }