void ExchangeSwordsmanOK() { CG_BUY_SWORDSMAN packet = (CG_BUY_SWORDSMAN)PacketDistributed.CreatePacket(MessageID.PACKET_CG_BUY_SWORDSMAN); packet.Swordsmanid = SwordsManDataID; packet.SendPacket(); }
public uint Execute(PacketDistributed ipacket) { CG_BUY_SWORDSMAN packet = (CG_BUY_SWORDSMAN)ipacket; if (null == packet) { return((uint)PACKET_EXE.PACKET_EXE_ERROR); } //enter your logic return((uint)PACKET_EXE.PACKET_EXE_CONTINUE); }
void OnClickBuy() { if (null == m_SelectShopSwordsManItem) { //MessageBoxLogic.OpenOKBox("请先选择想要购买的侠客", ""); MessageBoxLogic.OpenOKBox(StrDictionary.GetClientDictionaryString("#{2810}"), ""); return; } int nSiize = GameManager.gameManager.PlayerDataPool.SwordsManBackPack.GetEmptyContainerSize(); if (nSiize <= 0) { MessageBoxLogic.OpenOKBox(2488, 1000); } CG_BUY_SWORDSMAN packet = (CG_BUY_SWORDSMAN)PacketDistributed.CreatePacket(MessageID.PACKET_CG_BUY_SWORDSMAN); packet.Swordsmanid = m_SelectShopSwordsManItem.SwordsManDataID; packet.SendPacket(); }