Esempio n. 1
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 public void DrawPath(CGPathDrawingMode mode)
 {
     CGContextDrawPath(handle, mode);
 }
Esempio n. 2
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 public bool PathContainsPoint(PointF point, CGPathDrawingMode mode)
 {
     return(CGContextPathContainsPoint(handle, point, mode) != 0);
 }
Esempio n. 3
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 extern static void CGContextDrawPath(IntPtr c, CGPathDrawingMode mode);
Esempio n. 4
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		public void DrawPath (CGPathDrawingMode mode)
		{
			CGContextDrawPath (handle, mode);
		}
Esempio n. 5
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 extern static int CGContextPathContainsPoint(IntPtr context, PointF point, CGPathDrawingMode mode);
Esempio n. 6
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		public bool PathContainsPoint (PointF point, CGPathDrawingMode mode)
		{
			return CGContextPathContainsPoint (handle, point, mode) != 0;
		}
Esempio n. 7
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		extern static void CGContextDrawPath(IntPtr c, CGPathDrawingMode mode);
Esempio n. 8
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		extern static int CGContextPathContainsPoint(IntPtr context, PointF point, CGPathDrawingMode mode);
Esempio n. 9
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 extern static void CGContextDrawPath(/* CGContextRef */ IntPtr context, CGPathDrawingMode mode);
Esempio n. 10
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 extern static bool CGContextPathContainsPoint(/* CGContextRef */ IntPtr context, CGPoint point, CGPathDrawingMode mode);
Esempio n. 11
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		extern static void CGContextDrawPath (/* CGContextRef */ IntPtr context, CGPathDrawingMode mode);
Esempio n. 12
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		extern static bool CGContextPathContainsPoint (/* CGContextRef */ IntPtr context, CGPoint point, CGPathDrawingMode mode);