public byte[] Serialize() { List <byte> list = new List <byte>(); list.AddRange(ByteSerializer.SerializeString(this.username)); list.AddRange(ByteSerializer.SerializeString(this.reason)); return(list.ToArray()); }
public byte[] Serialize() { List <byte> list = new List <byte>(); list.AddRange(ByteSerializer.SerializeString(this.message)); list.AddRange(ByteSerializer.SerializeString(this.username)); list.AddRange(ByteSerializer.SerializeColor(this.nameColor)); return(list.ToArray()); }
public byte[] Serialize() { List <byte> list = new List <byte>(); list.AddRange(ByteSerializer.SerializeString(this.type)); list.AddRange(ByteSerializer.SerializeByteArray(this.content)); list.AddRange(ByteSerializer.SerializeString(this.metadata)); return(list.ToArray()); }
public byte[] Serialize() { List <byte> list = new List <byte>(); list.AddRange(ByteSerializer.SerializeString(this.username)); list.AddRange(ByteSerializer.SerializeVector3(this.position)); list.AddRange(ByteSerializer.SerializeInt((int)this.pointerMode)); list.AddRange(ByteSerializer.SerializeColor(this.pointerColor)); return(list.ToArray()); }
public byte[] Serialize() { List <byte> list = new List <byte>(); list.AddRange(ByteSerializer.SerializeInt((int)this.action)); list.AddRange(ByteSerializer.SerializeInt(this.userCap)); list.AddRange(ByteSerializer.SerializeBool(this.acceptingConnections)); list.AddRange(ByteSerializer.SerializeString(this.newPassword)); list.AddRange(ByteSerializer.SerializeInt((int)this.lobbyMode)); return(list.ToArray()); }
public byte[] Serialize() { List <byte> list = new List <byte>(); list.AddRange(ByteSerializer.SerializeInt((int)this.action)); list.AddRange(ByteSerializer.SerializeByteArray(this.content)); list.AddRange(ByteSerializer.SerializeString(this.username)); list.AddRange(ByteSerializer.SerializeString(this.metadata)); list.AddRange(ByteSerializer.SerializeBool(this.playSound)); return(list.ToArray()); }
private static void patchSerializerTwo(SandboxLayoutData __instance, List <byte> bytes) { ptfInstance.ptfLogger.LogMessage($"Layout post version: {__instance.m_Version}"); // add number of mods stored //bytes.AddRange(ByteSerializer.SerializeInt(noncheatMods.Where(x => x.shouldSaveData).Count() + cheatMods.Where(x => x.shouldSaveData).Count())); // add mod data for each mod // make sure to be backwards compatible! List <string> modData = cheatMods.Where(x => x.isEnabled).Select(x => $"{x.Info.Metadata.Name}\u058D{x.Info.Metadata.Version}\u058D{x.getSettings()}").ToList(); modData.AddRange(noncheatMods.Where(x => x.shouldSaveData && x.isEnabled).Select(x => $"{x.Info.Metadata.Name}\u058D{x.Info.Metadata.Version}\u058D{x.getSettings()}").ToList()); string[] mods = modData.ToArray(); if (__instance.m_Version >= 0) { return; } bytes.AddRange(ByteSerializer.SerializeStrings(mods)); // add an int indicating the number of mods that will save binary data int modsSavingBinary = noncheatMods.Where(x => x.shouldSaveData).Count() + cheatMods.Where(x => x.shouldSaveData).Count(); bytes.AddRange(ByteSerializer.SerializeInt(modsSavingBinary)); foreach (var mod in noncheatMods) { if (mod.isEnabled && mod.shouldSaveData) { bytes.AddRange(ByteSerializer.SerializeString( $"{mod.Info.Metadata.Name}\u058D{mod.Info.Metadata.Version}" )); bytes.AddRange(ByteSerializer.SerializeByteArray( mod.saveData() )); } } foreach (var mod in cheatMods) { if (mod.isEnabled && mod.shouldSaveData) { bytes.AddRange(ByteSerializer.SerializeString( $"{mod.Info.Metadata.Name}\u058D{mod.Info.Metadata.Version}" )); bytes.AddRange(ByteSerializer.SerializeByteArray( mod.saveData() )); } } ptfInstance.ptfLogger.LogMessage($"Serialized {mods.Length.ToString()} Mod Names"); }
public void AddThisLevel(string cPath, SandboxLayoutData data, CampaignLayoutData cData, int num) { data.m_Workshop.m_Id = data.m_Workshop.m_Title + "CampaignMod"; byte[] layoutData = data.SerializeBinary(); List <byte> bytes = new List <byte>(); WorkshopPreview.Create(); bytes.AddRange(ByteSerializer.SerializeByteArray(layoutData)); bytes.AddRange(ByteSerializer.SerializeByteArray(WorkshopPreview.m_PreviewBytes)); bytes.AddRange(ByteSerializer.SerializeString(mName.Value)); File.WriteAllBytes(cPath + "/" + data.m_Workshop.m_Title + ".level", bytes.ToArray()); if (cData.m_ItemIds.Contains(data.m_Workshop.m_Id)) { cData.m_ItemIds.Remove(data.m_Workshop.m_Id); } if (num == -1) { cData.m_ItemIds.Add(data.m_Workshop.m_Id); } else { if (cData.m_ItemIds.Count < num) { cData.m_ItemIds.Add(data.m_Workshop.m_Id); } else { cData.m_ItemIds.Insert(num - 1, data.m_Workshop.m_Id); } } try { string json = JsonUtility.ToJson(cData); File.WriteAllText(cPath + "/CampaignData.json", json); } catch (Exception e) { uConsole.Log("Something went wrong:\n" + e); return; } uConsole.Log("Level added to campaign at position " + (cData.m_ItemIds.IndexOf(data.m_Workshop.m_Id) + 1)); }
public void ExportCampaignCommand() { if (!instance.CheckForCheating()) { uConsole.Log("Campaign Mod is not enabled!"); return; } int Args = uConsole.GetNumParameters(); if (Args != 1) { uConsole.Log("Usage: export_campaign <campaign>"); } else { string Name = uConsole.GetString(); string cPath = MainPath + "Campaigns/" + Name; if (!Directory.Exists(cPath)) { uConsole.Log(Name + " does not exist!"); return; } else if (!File.Exists(cPath + "/CampaignData.json")) { uConsole.Log(Name + " is missing CampaignData.json!"); return; } List <byte> cBytes = new List <byte>(); CampaignLayoutData cData = JsonUtility.FromJson <CampaignLayoutData>(File.ReadAllText(cPath + "/CampaignData.json")); cBytes.AddRange(ByteSerializer.SerializeString(File.ReadAllText(cPath + "/CampaignData.json"))); List <LevelData> levelDatas = new List <LevelData>(); foreach (string id in cData.m_ItemIds) { if (!File.Exists(cPath + "/" + id.Replace("CampaignMod", "") + ".level")) { uConsole.Log(Name + " tried to export " + id.Replace("CampaignMod", "") + " but it doesn't exist!"); return; } cBytes.AddRange(ByteSerializer.SerializeString(id.Replace("CampaignMod", ""))); cBytes.AddRange(ByteSerializer.SerializeByteArray(File.ReadAllBytes(cPath + "/" + id.Replace("CampaignMod", "") + ".level"))); } if (File.Exists(MainPath + "Exports/" + Name + ".campaign")) { PopUpMessage.Display("an export of " + Name + "already exists\noverwrite it?", delegate { File.WriteAllBytes(MainPath + "Exports/" + Name + ".campaign", Utils.ZipPayload(cBytes.ToArray())); uConsole.Log("Export created at '" + MainPath + "Exports/" + Name + ".campaign'"); }); } else { File.WriteAllBytes(MainPath + "Exports/" + Name + ".campaign", Utils.ZipPayload(cBytes.ToArray())); uConsole.Log("Export created at '" + MainPath + "Exports/" + Name + ".campaign'"); } } }