public void InteractGroup()
 {
     if (isOn && !inGroup)
     {
         //instructions.text = "Pick atoms to group into a molecule!";
         inGroup = true;
         Initialize.ranch.inGrouping = true;
         buttonListControl.PopulateGroupList(true);
         animScroll.Play("ScrollListEnter");
         Debug.Log("GOT TO CHANGE PLACE");
         Initialize.sh.setCurrentState("Group", true, false);//visible, not active
     }
 }