public void InteractGroup() { if (isOn && !inGroup) { //instructions.text = "Pick atoms to group into a molecule!"; inGroup = true; Initialize.ranch.inGrouping = true; buttonListControl.PopulateGroupList(true); animScroll.Play("ScrollListEnter"); Debug.Log("GOT TO CHANGE PLACE"); Initialize.sh.setCurrentState("Group", true, false);//visible, not active } }