Esempio n. 1
0
    //Shoot function shoots a bullet/missile projectile towards the target.
    void Shoot()
    {
        GameObject   bulletGameObject = (GameObject)Instantiate(bulletPrefab, bulletSpawnPoint.position, bulletSpawnPoint.rotation);
        BulletScript bullet           = bulletGameObject.GetComponent <BulletScript>();

        if (bullet != null)
        {
            bullet.SeekTarget(target);
        }
    }