public BulletMLChangeSpeed(BulletMLTree node) { this.node = node; }
public void SetBullet(BulletMLTree tree) { MLBullet.InitTop(tree); }
public BulletMLAccel(BulletMLTree node) { this.node = node; }
public BulletMLSetSpeed(BulletMLTree node) { this.node = node; }
public BulletMLAction(BulletMLTree node, int repeatNumMax) { this.node = node; this.repeatNumMax = repeatNumMax; }
public BulletMLWait(BulletMLTree node) { this.node = node; }