public BulletMLChangeSpeed(BulletMLTree node)
 {
     this.node = node;
 }
Exemple #2
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 public void SetBullet(BulletMLTree tree)
 {
     MLBullet.InitTop(tree);
 }
Exemple #3
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 public BulletMLAccel(BulletMLTree node)
 {
     this.node = node;
 }
 public BulletMLSetSpeed(BulletMLTree node)
 {
     this.node = node;
 }
 public BulletMLChangeSpeed(BulletMLTree node)
 {
     this.node = node;
 }
 public BulletMLAction(BulletMLTree node, int repeatNumMax)
 {
     this.node = node;
     this.repeatNumMax = repeatNumMax;
 }
Exemple #7
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 public BulletMLAccel(BulletMLTree node)
 {
     this.node = node;
 }
Exemple #8
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 public BulletMLWait(BulletMLTree node)
 {
     this.node = node;
 }
 public BulletMLSetSpeed(BulletMLTree node)
 {
     this.node = node;
 }
Exemple #10
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 public BulletMLWait(BulletMLTree node)
 {
     this.node = node;
 }
Exemple #11
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 public BulletMLAction(BulletMLTree node, int repeatNumMax)
 {
     this.node         = node;
     this.repeatNumMax = repeatNumMax;
 }