Esempio n. 1
0
 public static void BuildTestFlightEBG()
 {
     _debug = false;
     BuildSettings.DevBundleMode = EB.Assets.DevBundleType.StandardBundles;
     BuildSettings.SaveSettings();
     BuildTestFlight(BuildSettings.SuccessEmail);
 }
Esempio n. 2
0
        void OnGUI()
        {
            Color origColor = GUI.contentColor;

            EditorGUILayout.Separator();

            GUILayout.BeginHorizontal();
            GUILayout.Space((Screen.width * 0.5f) - 55.0f);
            GUI.contentColor = Color.green;
            GUILayout.Label("Bundling Configuration", EditorStyles.boldLabel);
            GUILayout.EndHorizontal();

            GUI.contentColor = origColor;

            GUILayout.BeginHorizontal();
            GUILayout.Label(string.Format("Progress: {0}/{1}", _currItem, _itemCount), EditorStyles.boldLabel);
            GUILayout.EndHorizontal();

            EditorGUILayout.Separator();

            GUILayout.BeginHorizontal();
            GUILayout.Label(string.Format("Bundle Server Address:", _currItem, _itemCount), EditorStyles.boldLabel, new GUILayoutOption[] { GUILayout.Width(200) });
            string bundleServerPrev           = BuildSettings.BundleServerAddress;
            string updatedBundleServerAddress = GUILayout.TextField(BuildSettings.BundleServerAddress, 256, EditorStyles.boldLabel);

            if (bundleServerPrev != updatedBundleServerAddress)
            {
                string     host = string.Empty;
                System.Uri bsURI;
                if (System.Uri.TryCreate(updatedBundleServerAddress, System.UriKind.RelativeOrAbsolute, out bsURI))
                {
                    host = bsURI.Host;
                }
                BuildSettings.BundleServerAddress = "http://" + host + ":" + BuildSettings.BundleServerPort;
            }
            GUILayout.EndHorizontal();

            EditorGUILayout.Separator();

            GUILayout.BeginHorizontal();
            int prevBundleMode = (int)BuildSettings.DevBundleMode;

            BuildSettings.DevBundleMode = (EB.Assets.DevBundleType)GUILayout.SelectionGrid(prevBundleMode, _bundleModeSelections, 1);
            GUILayout.EndHorizontal();

            EditorGUILayout.Separator();

            GUILayout.BeginVertical();
            string[]     buildOptionsNames  = System.Enum.GetNames(typeof(BuildOptions));
            System.Array buildOptionsValues = System.Enum.GetValues(typeof(BuildOptions));
            int          buildOptionsCount  = buildOptionsNames.Length;

            BuildOptions prevBuildOptions = BuildSettings.Options;

            for (int i = 0; i < buildOptionsCount; i++)
            {
                string       boName  = buildOptionsNames[i];
                BuildOptions boValue = (BuildOptions)buildOptionsValues.GetValue(i);

                bool wasSet = EB.Flag.IsSet(prevBuildOptions, boValue);
                bool nowSet = GUILayout.Toggle(wasSet, boName);
                if (wasSet != nowSet)
                {
                    BuildSettings.Options = EB.Flag.Set(BuildSettings.Options, boValue, nowSet);
                }
            }
            GUILayout.EndVertical();

            EditorGUILayout.Separator();

            GUILayout.BeginVertical();
            ArrayList prevDevLevel = BuildSettings.DevelopmentLevelsBuild;
            ArrayList available    = new ArrayList(BuildSettings.GetScenesFromEditorSettings());

            BuildSettings.DevelopmentLevelsBuild = SelectList(available, prevDevLevel, OnCheckboxItemGUI);
            GUILayout.EndVertical();

            bool levelsChanged = false;

            if (prevDevLevel.Count != BuildSettings.DevelopmentLevelsBuild.Count)
            {
                levelsChanged = true;
            }

            if ((BuildSettings.BundleServerAddress != bundleServerPrev) ||
                levelsChanged || (prevBundleMode != (int)BuildSettings.DevBundleMode))
            {
                BuildSettings.SaveSettings();
            }
        }