public void ReceiveNetworkJunctionSwitch(Message message)
    {
        if (buffer.NotSyncedAddToBuffer(IsSynced, ReceiveNetworkJunctionSwitch, message))
        {
            return;
        }

        using (DarkRiftReader reader = message.GetReader())
        {
            Main.Log($"[CLIENT] < SWITCH_CHANGED");

            while (reader.Position < reader.Length)
            {
                Switch switchInfo = reader.ReadSerializable <Switch>();

                if (switchInfo.Id >= junctions.Length)
                {
                    Main.Log($"Unidentified junction received. Skipping (ID: {switchInfo.Id})");
                    return;
                }

                Junction junction = junctions[switchInfo.Id];
                if (switchInfo.SwitchToLeft && junction.selectedBranch == 0 || !switchInfo.SwitchToLeft && junction.selectedBranch == 1)
                {
                    Main.Log($"Junction with ID {switchInfo.Id} already set to correct branch.");
                    return;
                }

                IsChangeByNetwork = true;
                junction.Switch((Junction.SwitchMode)switchInfo.Mode);
                IsChangeByNetwork = false;
            }
        }
    }
    public void ReceiveNetworkTurntableChange(Message message)
    {
        if (buffer.NotSyncedAddToBuffer(IsSynced, ReceiveNetworkTurntableChange, message))
        {
            return;
        }

        using (DarkRiftReader reader = message.GetReader())
        {
            //Main.Log($"[CLIENT] < TURNTABLE_ANGLE_CHANGED");

            while (reader.Position < reader.Length)
            {
                Turntable turntableInfo = reader.ReadSerializable <Turntable>();

                TurntableController turntable = turntables.FirstOrDefault(j => j.transform.position == turntableInfo.Position + WorldMover.currentMove);
                if (turntable)
                {
                    SingletonBehaviour <CoroutineManager> .Instance.Run(RotateTurntableTowardsByNetwork(turntable, turntableInfo.Rotation));
                }
            }
        }
    }