public static void EndQCOM(BufferBitQCOM preserveMask)
 {
     Debug.Assert(Delegates.pglEndTilingQCOM != null, "pglEndTilingQCOM not implemented");
     Delegates.pglEndTilingQCOM((uint)preserveMask);
     LogCommand("glEndTilingQCOM", null, preserveMask);
     DebugCheckErrors(null);
 }
 public static void StartQCOM(uint x, uint y, uint width, uint height, BufferBitQCOM preserveMask)
 {
     Debug.Assert(Delegates.pglStartTilingQCOM != null, "pglStartTilingQCOM not implemented");
     Delegates.pglStartTilingQCOM(x, y, width, height, (uint)preserveMask);
     LogCommand("glStartTilingQCOM", null, x, y, width, height, preserveMask);
     DebugCheckErrors(null);
 }
 public partial void StartTiling([Flow(FlowDirection.In)] uint x, [Flow(FlowDirection.In)] uint y, [Flow(FlowDirection.In)] uint width, [Flow(FlowDirection.In)] uint height, [Flow(FlowDirection.In)] BufferBitQCOM preserveMask);
 public partial void EndTiling([Flow(FlowDirection.In)] BufferBitQCOM preserveMask);