public static void EndQCOM(BufferBitQCOM preserveMask) { Debug.Assert(Delegates.pglEndTilingQCOM != null, "pglEndTilingQCOM not implemented"); Delegates.pglEndTilingQCOM((uint)preserveMask); LogCommand("glEndTilingQCOM", null, preserveMask); DebugCheckErrors(null); }
public static void StartQCOM(uint x, uint y, uint width, uint height, BufferBitQCOM preserveMask) { Debug.Assert(Delegates.pglStartTilingQCOM != null, "pglStartTilingQCOM not implemented"); Delegates.pglStartTilingQCOM(x, y, width, height, (uint)preserveMask); LogCommand("glStartTilingQCOM", null, x, y, width, height, preserveMask); DebugCheckErrors(null); }
public partial void StartTiling([Flow(FlowDirection.In)] uint x, [Flow(FlowDirection.In)] uint y, [Flow(FlowDirection.In)] uint width, [Flow(FlowDirection.In)] uint height, [Flow(FlowDirection.In)] BufferBitQCOM preserveMask);
public partial void EndTiling([Flow(FlowDirection.In)] BufferBitQCOM preserveMask);