public ViewCube(DesignerScript designer) { _designer = designer; _viewCube = Instantiate(Mod.Instance.ResourceLoader.LoadAsset <GameObject> ("Assets/Resources/ViewCube/ViewCube.prefab")); _viewCube.transform.parent = _designer.DesignerCamera.Camera.transform; _viewCubeRenderer = _viewCube.GetComponentInChildren <Renderer> (); updateScale(); }
public ViewCube(DesignerScript designer) { _Designer = designer; // _ViewCube = GameObject.Instantiate (ResourceDatabase.GetResource<GameObject> ("DesignerTools/ViewCube")); _ViewCube = Instantiate(Mod.Instance.ResourceLoader.LoadAsset <GameObject> ("Assets/Resources/ViewCube/ViewCube.prefab")); _ViewCube.transform.parent = _Designer.DesignerCamera.Camera.transform; _ViewCubeRenderer = _ViewCube.GetComponentInChildren <Renderer> (); //_ViewCube.gameObject.layer = 5; }