public BombInfo(Constants.BombTypes type, MyVector3 initPosition, float initAngle, float timeout, bool isLocked, BombMovementData movement, BombRotateData rotate)
    {
        this.type         = type;
        this.initPosition = initPosition;
        this.initAngle    = initAngle;
        this.isLocked     = isLocked;
        this.timeout      = timeout;

        this.movement = movement;
        this.rotate   = rotate;
    }
    public BombInfo(BombInfo other)
    {
        this.type         = other.type;
        this.initPosition = other.initPosition;
        this.initAngle    = other.initAngle;
        this.isLocked     = other.isLocked;
        this.timeout      = other.timeout;

        this.movement = other.movement;
        this.rotate   = other.rotate;
    }