public BombInfo(Constants.BombTypes type, MyVector3 initPosition, float initAngle, float timeout, bool isLocked, BombMovementData movement, BombRotateData rotate) { this.type = type; this.initPosition = initPosition; this.initAngle = initAngle; this.isLocked = isLocked; this.timeout = timeout; this.movement = movement; this.rotate = rotate; }
public BombInfo(BombInfo other) { this.type = other.type; this.initPosition = other.initPosition; this.initAngle = other.initAngle; this.isLocked = other.isLocked; this.timeout = other.timeout; this.movement = other.movement; this.rotate = other.rotate; }