Esempio n. 1
0
    public void AddToGame(int type)
    {
        isDead         = false;
        isShocked      = false;
        killedByPlayer = false;

        gameObject.SetActive(true);
        this.type = type;

        var spriteRenderer = GetComponent <SpriteRenderer>();

        spriteRenderer.sprite = sprites[type];

        _boids.AddFish(this);
    }