Esempio n. 1
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        bool useRepetierprotocol = Settings.repetierProtocol; //Keep a cahced value of this setting because retrieving it every time would be to intensive

        public GCodeSender(BluetoothIO _bluetoothIO, GCodeResponseReciever _responseReciever, Dispatcher _dispatcher)
        {
            bluetoothIO      = _bluetoothIO;
            responseReciever = _responseReciever;
            dispatcher       = _dispatcher;

            waitingCommandList = new List <string>();
            commandsInBuffer   = new Dictionary <Int64, string>();
            bytesInBuffer      = new Dictionary <Int64, int>();

            emptyBytes = new byte[32];
            for (int i = 0; i < 32; i++)
            {
                emptyBytes[i] = 0;
            }

            responseReciever.OkRecieved     += responseReciever_OkRecieved;
            responseReciever.ResendRecieved += responseReciever_ResendRecieved;
            bluetoothIO.ConnectedToDevice   += bluetoothIO_ConnectedToDevice;

            commandSendingTimer = new Timer(new TimerCallback(this.sendWaitingCommands));
            commandSendingTimer.Change(0, 0);

            Settings.repetierProtocolChangedEvent += (o) => { useRepetierprotocol = (bool)o; };
        }
Esempio n. 2
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        private void RefreshBtn_Click(object sender, EventArgs e)
        {
            // Disable the register scout button
            registerScoutBtn.Enabled = false;

            // Prepare the Bluetooth adapter
            if (!BluetoothIO.PrepareAdapter())
            {
                // Show toast error message if the device doesn't have a Bluetooth adapter
                Toast.MakeText(this, BluetoothIO.NoAdapterMessage, ToastLength.Long);
                return;
            }

            // Update list of paired devices
            var adapter = BluetoothIO.Adapter;

            adapter.StartDiscovery();
            devicesGroup.RemoveAllViews();

            foreach (var d in adapter.BondedDevices)
            {
                var rb = new RadioButton(this)
                {
                    Text = $"{d.Name} ({d.Address})",
                    Tag  = d.Address
                };

                devicesGroup.AddView(rb);
            }

            // Cancel device discovery as it slows down a Bluetooth connection
            adapter.CancelDiscovery();
        }
Esempio n. 3
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        protected bool ConnectToScoutMaster()
        {
            // Prepare the Bluetooth adapter
            if (!BluetoothIO.PrepareAdapter())
            {
                // Show toast error message if the device doesn't have a Bluetooth adapter
                Toast.MakeText(this, BluetoothIO.NoAdapterMessage,
                               ToastLength.Long).Show();
                return(false);
            }

            // Establish a connection to the scout master
            var connection = new ScoutConnection(BluetoothIO.Adapter);

            connection.Start();

            // Add this connection to the list of Bluetooth connections
            BluetoothIO.ClearAllConnections();
            BluetoothIO.Connections.Add(connection);
            return(true);
        }
Esempio n. 4
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        BluetoothIO bluetoothIO;//The bluetoothio that we will be recieving meesages from

        /// <summary>
        /// Intitialises a new class that can respond to messages recieved from a bluetooth
        /// device connected to a bluetoothio instance
        /// </summary>
        /// <param name="_bluetoothIO">The bluetoothio that is connected to the device that will be sending us a message</param>
        public GCodeResponseReciever(BluetoothIO _bluetoothIO)
        {
            bluetoothIO = _bluetoothIO;
            bluetoothIO.RecievedMessage += bluetoothIO_RecievedMessage;
        }