Esempio n. 1
0
        static void Main(string[] args)
        {
            var audioProperties = new AudioProperties(1, 44100, 32, AudioFormat.IEEE);

            // Aurio resampling & FFT initialization
            ResamplerFactory.Factory = new Soxr.ResamplerFactory();
            FFTFactory.Factory       = new PFFFT.FFTFactory();

            // Create a 10-second FIFO buffer
            var fifoStream = new BlockingFixedLengthFifoStream(audioProperties,
                                                               audioProperties.SampleBlockByteSize * audioProperties.SampleRate * 10);

            // Create fingerprinter
            // Emit subfingerprints every 20 generated
            // Keep the buffer to its minimum value (the subfingerprint frame size) to keep the processing latency as low as possible
            var audioTrack            = new AudioTrack(fifoStream, "realtime fifo stream");
            var fingerprintingProfile = FingerprintGenerator.GetProfiles()[0];

            fingerprintingProfile.FlipWeakestBits = 0; // Don't generate flipped hashes for simplicities's sake (we're not working with the result anyway)
            var fingerprinter = new FingerprintGenerator(fingerprintingProfile, audioTrack, 20, fingerprintingProfile.FrameSize);

            long subfingerprintsGenerated = 0;

            fingerprinter.SubFingerprintsGenerated += (object sender, Matching.SubFingerprintsGeneratedEventArgs e) =>
            {
                subfingerprintsGenerated += e.SubFingerprints.Count;

                // Calculate some stats
                var ingressed = TimeUtil.BytesToTimeSpan(_dataGenerated, audioProperties);
                var buffered  = TimeUtil.BytesToTimeSpan(fifoStream.WritePosition - fifoStream.Position, audioProperties);
                var processed = new TimeSpan((long)Math.Round(subfingerprintsGenerated * fingerprintingProfile.HashTimeScale * TimeUtil.SECS_TO_TICKS));

                // print the stats
                Console.WriteLine("{0} ingressed, {1} buffered, {2} processed, {3} subfingerprints generated",
                                  ingressed, buffered, processed, subfingerprintsGenerated);
            };

            // Start stream input
            StartSineWaveRealtimeGenerator(audioProperties, fifoStream);

            // Start output processing
            fingerprinter.Generate();
        }
        public void WriteReadSequenceTest()
        {
            var s = new BlockingFixedLengthFifoStream(new AudioProperties(1, 1, 8, AudioFormat.LPCM), 10);

            Assert.AreEqual(0, s.Position);
            Assert.AreEqual(0, s.ReadPosition);
            Assert.AreEqual(0, s.Length);
            Assert.AreEqual(10, s.Capacity);

            s.Write(new byte[] { 1 }, 0, 1);

            Assert.AreEqual(1, s.Position);

            // Read 1st byte
            var readBuffer = new byte[1];

            s.Read(readBuffer, 0, 1);

            Assert.AreEqual(1, s.Position);
            Assert.AreEqual(1, s.ReadPosition);
            CollectionAssert.AreEqual(new byte[] { 1 }, readBuffer);

            s.Write(new byte[] { 2, 3 }, 0, 2);

            Assert.AreEqual(3, s.Position);
            Assert.AreEqual(1, s.ReadPosition);

            // Read 2nd byte
            s.Read(readBuffer, 0, 1);

            Assert.AreEqual(3, s.Position);
            Assert.AreEqual(2, s.ReadPosition);
            CollectionAssert.AreEqual(new byte[] { 2 }, readBuffer);

            s.Write(new byte[] { 4, 5 }, 0, 2);

            Assert.AreEqual(5, s.Position);
            Assert.AreEqual(2, s.ReadPosition);

            // Read 3rd and 4th byte
            readBuffer = new byte[2];
            s.Read(readBuffer, 0, 2);

            Assert.AreEqual(5, s.Position);
            Assert.AreEqual(4, s.ReadPosition);
            CollectionAssert.AreEqual(new byte[] { 3, 4 }, readBuffer);

            // Write 1 byte over the capacity, read index should now move back one byte to position 3
            s.Write(new byte[] { 6, 7, 8, 9, 10, 11 }, 0, 6);

            Assert.AreEqual(10, s.Position);
            Assert.AreEqual(3, s.ReadPosition);

            s.Read(readBuffer, 0, 2);

            // Read 5th and 6th byte, read index should now be at position 5
            Assert.AreEqual(10, s.Position);
            Assert.AreEqual(5, s.ReadPosition);
            CollectionAssert.AreEqual(new byte[] { 5, 6 }, readBuffer);

            // Buffer is already full and we write 6 more bytes, this should move the read index to -1,
            // which means we lose 1 byte (value 7)
            s.Write(new byte[] { 12, 13, 14, 15, 16, 17 }, 0, 6);

            Assert.AreEqual(10, s.Position);
            Assert.AreEqual(0, s.ReadPosition);

            s.Read(readBuffer, 0, 2);

            // Read 8th and 9th byte, read index should now be at position 2
            Assert.AreEqual(10, s.Position);
            Assert.AreEqual(2, s.ReadPosition);
            CollectionAssert.AreEqual(new byte[] { 8, 9 }, readBuffer);
        }