Esempio n. 1
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 public Blip(Vector3 position, BlipIcon icon, ushort visibleDistance = 0, short ordering = 0)
 {
     this.Position        = position;
     this.Icon            = icon;
     this.VisibleDistance = visibleDistance;
     this.Ordering        = ordering;
 }
Esempio n. 2
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        public static Blip AddBlip(Vector3 position, BlipIcon icon, bool checkpoint)
        {
            Blip blip;

            if (checkpoint)
            {
                blip = Internal.Function.Call <Blip>(0x018a, position);
            }
            else
            {
                blip = Internal.Function.Call <Blip>(0x02a8, position, (int)icon);
            }

            blip.Size        = 3; // sensible defaults, yaknow
            blip.currentIcon = icon;

            blip.lastPosition = position;

            return(blip);
        }
Esempio n. 3
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 public static Blip AddBlip(Vector3 position, BlipIcon icon)
 {
     return(AddBlip(position, icon, false));
 }
Esempio n. 4
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 public Blip()
 {
     currentColor = BlipColor.Default;
     currentIcon  = BlipIcon.Misc_Destination;
 }
Esempio n. 5
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        public static Blip AddBlip(Vector3 position, BlipIcon icon, bool checkpoint)
        {
            Blip blip;

            if (checkpoint)
            {
                blip = Internal.Function.Call<Blip>(0x018a, position);
            }
            else
            {
                blip = Internal.Function.Call<Blip>(0x02a8, position, (int)icon);
            }

            blip.Size = 3; // sensible defaults, yaknow
            blip.currentIcon = icon;

            blip.lastPosition = position;

            return blip;
        }
Esempio n. 6
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 public static Blip AddBlip(Vector3 position, BlipIcon icon)
 {
     return AddBlip(position, icon, false);
 }
Esempio n. 7
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 public Blip()
 {
     currentColor = BlipColor.Default;
     currentIcon = BlipIcon.Misc_Destination;
 }
Esempio n. 8
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 public extern Blip(Element element, BlipIcon icon = BlipIcon.None, int size = 2, Color color = null, int ordering = 0, float visibleDistance = 99999.0f, Element visibleTo = null);