// Use this for initialization void Start() { BaseTime.velocity = 1000; manager = new BiomeManager(); biome1 = new Biome(); biome2 = new Biome(); biome1.SetPosition(50, 1, 0); biome2.SetPosition(-50, 1, 0); biome1.fog = t => 30; biome2.fog = t => 20; manager.AddBiome("Bioma 1", biome1); manager.AddBiome("Bioma 2", biome2); }