public void Init(bool isReload) { if (mNewBingoBoard.successYn.Equals("Y")) { if (isReload && mBingoBoard.successYn.Equals("N")) { mBingoBoard = mNewBingoBoard; Correct(); } else { mBingoBoard = mNewBingoBoard; SetCorrected(); } } mBingoBoard = mNewBingoBoard; if (mBingoBoard.powerCheck > 0) { SetTilePower(); } else if (mBingoBoard.playerId > 0) { SetTilePlayer(); if (mBingoBoard.walkYn.Equals("Y")) { SetGuess(0); } if (mBingoBoard.outYn.Equals("Y")) { SetGuess(1); } } else { SetTileTeam(); } }
public void Init(bool isReload) { if(mNewBingoBoard.successYn.Equals("Y")){ if(isReload && mBingoBoard.successYn.Equals("N")){ mBingoBoard = mNewBingoBoard; Correct(); } else{ mBingoBoard = mNewBingoBoard; SetCorrected(); } } mBingoBoard = mNewBingoBoard; if(mBingoBoard.powerCheck > 0){ SetTilePower(); } else if(mBingoBoard.playerId > 0){ SetTilePlayer(); if(mBingoBoard.walkYn.Equals("Y")) SetGuess(0); if(mBingoBoard.outYn.Equals("Y")) SetGuess(1); } else{ SetTileTeam(); } }