public void Init(bool isReload)
 {
     if (mNewBingoBoard.successYn.Equals("Y"))
     {
         if (isReload && mBingoBoard.successYn.Equals("N"))
         {
             mBingoBoard = mNewBingoBoard;
             Correct();
         }
         else
         {
             mBingoBoard = mNewBingoBoard;
             SetCorrected();
         }
     }
     mBingoBoard = mNewBingoBoard;
     if (mBingoBoard.powerCheck > 0)
     {
         SetTilePower();
     }
     else if (mBingoBoard.playerId > 0)
     {
         SetTilePlayer();
         if (mBingoBoard.walkYn.Equals("Y"))
         {
             SetGuess(0);
         }
         if (mBingoBoard.outYn.Equals("Y"))
         {
             SetGuess(1);
         }
     }
     else
     {
         SetTileTeam();
     }
 }
 public void Init(bool isReload)
 {
     if(mNewBingoBoard.successYn.Equals("Y")){
         if(isReload && mBingoBoard.successYn.Equals("N")){
             mBingoBoard = mNewBingoBoard;
             Correct();
         } else{
             mBingoBoard = mNewBingoBoard;
             SetCorrected();
         }
     }
     mBingoBoard = mNewBingoBoard;
     if(mBingoBoard.powerCheck > 0){
         SetTilePower();
     } else if(mBingoBoard.playerId > 0){
         SetTilePlayer();
         if(mBingoBoard.walkYn.Equals("Y"))
             SetGuess(0);
         if(mBingoBoard.outYn.Equals("Y"))
             SetGuess(1);
     } else{
         SetTileTeam();
     }
 }