Esempio n. 1
0
    private void HandleMouseInput()
    {
        if (Input.GetMouseButtonDown(0))
        {
            RaycastHit2D hit = Physics2D.Raycast(Camera.main.ScreenToWorldPoint(Input.mousePosition), Vector2.zero);

            if (hit.collider != null && hit.collider.CompareTag("Bin"))
            {
                startPos   = Input.mousePosition;
                currentBin = hit.collider.gameObject;
            }
        }

        if (Input.GetMouseButtonUp(0))
        {
            var pos = Input.mousePosition;

            int direction = (startPos.x <= pos.x) ? 1 : -1;
            binManager.Reorder(currentBin.GetComponent <Bin>(), direction);
            currentBin = null;
        }
    }