public void CreateOwnCopyOfBrain() { Debug.Log($"{actor.GetDisplayName()} ({actor.GetName()}) is cloning its brain to have its own copy"); string newBrainId = BehaviorSystem.CloneBrain(GetBehaviorSystem(), actor.GetBrainName()); actor.SetBrainName(newBrainId); actor.ApplyBrainNameToClones(); }